4. Polyphony Digital
Last Gen:
Kazunori Yamauchi is pure class, you can’t help but admit it. Mr. Yamauchi is known for perfection and won’t settle for anything less than it. Gran Torisom 5, PlayStation biggest title suffered several delays, leaving fans to settle for either Gran Torismo 5: prologue or other driving simulation games.
Little did we know that what was cooking in the camp of Polyphony Digital was an absolute and complete driving simulation game, which consumed the energy, time and resources of everyone involved. It was even reported that Yamauchi had to cancel the project mid-way and restart the project simply because GT5 didn’t meet his early expectation.
Everyone waited and trusted Polyphony Digital, when the game finally arrived in 2010, it was surely worth the time.
“We had maybe 300 polygons in a car in the first game. Now we have about 500,000 polygons in each car. Back then, pieces of the car were more like symbols. Now they are real and reflect light.” – Kazunori Yamauchi, Polyphony Digital
GT5 was released with a total of 1,083 cars, damage control, weather effects, optional stereoscopic-3D, dynamic skid marks, dust and the ability for drivers to flash their headlights and guess what, GT5 used only 80% of the PS3 and still broke boundaries. That should reaffirm my assertion that these guys at PD deserve all the credits.
This Gen:
Polyphony Digital is working on Gran Torismo sport for the PS4.
Hot:
2 Comments
jb227
great list….although i’d probably replace polyphony or ea canada with Irrational, because when you are talking about pushing the envelope, newer & better soccer sims and racing games aren’t necessarily groundbreaking, and haven’t seen more than minor upgrades over the years, whereas Irrational put out two of the best and most imaginative titles of this generation in bioshock & infinite…for world building alone they should come before the other two companies
andy
You forget Gran Turismo 6. It almost pushed full 1080p running at 1440×1080. It had day to night transitions and shadows/lighting and also dynamic real time weather that can randomly occur (things that the Forza series still can’t do this day even on current gen).
So many more games too like God of War 3, Ratchet and Clank A Crack in Time (60fps that Insomniac Games stopped targeting because nobody praised them for it at the time) and Killzone 2 (and then 3 obviously, I mention the 2nd one as even that one has never been outdone by anything in Xbox 360’s lifetime since so the 3rd one obviously widens that gap even more enhanced further by 3D and Move support).