3. Remedy Entertainment
Last Gen:
Many critics and analyst had mixed feelings about Alan Wake. While I agree with the camp of reviewers who believed Alan Wake was a masterpiece, I have to leave a message for others who think the game was an embarrassing attempt in changing how we see games. I know, you’re going to tell me that Alan Wake was repetitive with dated characters, you’re wrong. I love you. But you’re wrong.
The release of Alan Wake was one of the defining moments of last-gen gaming. The game came with a very strong message backed with creative storytelling, the combat system was dynamic, tight and pure class. It is a genuine survival game with improved graphics and fantastic AI.
Alan Wake was one of the longest games under-development in the industry, 5-years in development and released in full glory of brilliance, pushing the Xbox 360 to the extreme.
This Gen:
Remedy Entertainment release Quantum Break on Xbox One and PC in April 2016, but they didn’t replicate last-gen’s brilliance with this gen.
Hot:
2 Comments
jb227
great list….although i’d probably replace polyphony or ea canada with Irrational, because when you are talking about pushing the envelope, newer & better soccer sims and racing games aren’t necessarily groundbreaking, and haven’t seen more than minor upgrades over the years, whereas Irrational put out two of the best and most imaginative titles of this generation in bioshock & infinite…for world building alone they should come before the other two companies
andy
You forget Gran Turismo 6. It almost pushed full 1080p running at 1440×1080. It had day to night transitions and shadows/lighting and also dynamic real time weather that can randomly occur (things that the Forza series still can’t do this day even on current gen).
So many more games too like God of War 3, Ratchet and Clank A Crack in Time (60fps that Insomniac Games stopped targeting because nobody praised them for it at the time) and Killzone 2 (and then 3 obviously, I mention the 2nd one as even that one has never been outdone by anything in Xbox 360’s lifetime since so the 3rd one obviously widens that gap even more enhanced further by 3D and Move support).