2. Quantic Dream
Heavy rain was hyped without measure, so much was said about the game and how it would re-define gaming with emphasis on emotions. Unlike other games which get similar hype metric and become a total flop like No Man’s Sky, Heavy Rain distinguished itself and set a new standard in the gaming industry.
“I wanted to trigger more complex emotions than what is usually found in games. Usually you find fear, or stress, or power, or frustration, but here I wanted to explore very different types of emotions and this story was the perfect way to do this” – David Cage, Quantic Dream.
Gone were the days where you derived fun from pressing the restart button whenever your character dies, the guys at Quantic Dream made this a very difficult task. They placed your heart right in the middle of the game; the adventure, the trills, and puzzles. Everything was magical and delivered to gamers in the most outstanding way.
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Quantic Dreams is currently working on Detroit: Become Human. From the E3 Video, it’s pretty clear that Quantic Dream isn’t slowing down with what they believe in. The game is going to be bad ass, for certain gamers, however.
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2 Comments
jb227
great list….although i’d probably replace polyphony or ea canada with Irrational, because when you are talking about pushing the envelope, newer & better soccer sims and racing games aren’t necessarily groundbreaking, and haven’t seen more than minor upgrades over the years, whereas Irrational put out two of the best and most imaginative titles of this generation in bioshock & infinite…for world building alone they should come before the other two companies
andy
You forget Gran Turismo 6. It almost pushed full 1080p running at 1440×1080. It had day to night transitions and shadows/lighting and also dynamic real time weather that can randomly occur (things that the Forza series still can’t do this day even on current gen).
So many more games too like God of War 3, Ratchet and Clank A Crack in Time (60fps that Insomniac Games stopped targeting because nobody praised them for it at the time) and Killzone 2 (and then 3 obviously, I mention the 2nd one as even that one has never been outdone by anything in Xbox 360’s lifetime since so the 3rd one obviously widens that gap even more enhanced further by 3D and Move support).